


Redshift support OpenVDB rendering in all 3d apps and native volume rendering in Houdini. Redshift supports multi-step transformation blur and 2-step deformation blur.

Proxies allow for powerful shader, matte and visibility flag overrides as often required in production. The user can export groups of objects and lights to Redshift Proxy files which can be easily referenced by other scenes. Harnessing the raw power of the GPU and using intelligent sampling techniques makes Redshift the worlds fastest renderer. Redshift’s efficient memory management allows rendering of scenes containing hundreds of millions of polygons and TBs of texture data.Īchieve blazingly fast indirect lighting using biased point-based GI techniques, as well as brute-force GI.
